18 energy type damage, with 30% armor penetration, and 4v (player's maximum is 240v) of energy used at "Low" setting.It is the first energy-type weapon the player finds. modkits will make the weapon take more space in the inventory. Further effectiveness can be raised by acquiring 2 modkits in the first few levels of the game. Energy recharge stations can be found on every level so the weapon will always be useful. It can be acquired as soon as level 1-Medical, and can be used for the entirety of the game as its an energy weapon that does a lot of damage and uses energy instead of ammo. Each of these settings changes the amount of energy consumed, damage dealt as well as armor penetration and heat generation (since the weapon has no ammo, its "magazine" size is restricted by heat system). The weapon fires energy rounds and can be set to three different power settings. The Sparqbeam is found on the Medical Deck on a corpse in one of the main corridors. Energy TB-05 Sparqbeam Sidearm is a weapon in System Shock (Remake).
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